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Zero punctuation broken age
Zero punctuation broken age






Apparently a lot of the studio liked it, but the lead guy nixed it because he wanted Duke to be a serious guy, and that didn't make a whole lot of sense to me. So I did a thing that was overtly taking the piss-as I felt irony was the best way to go with a character like Duke Nukem in this day and age. ​OK, well, the story is several years into DNF's development, a new producer came onto the project and asked me to write an audition script for the game. On the topic of games making, can you explain a little about this ​ you-being-asked-to-work-on-Duke-Nukem situation ? Given how that game turned out, you must be a) relieved to have not been a part of it, and b) maybe even a little annoyed at the same time, because surely with a more subversive script in place it'd have at least one element of surprise going for it? I don't know if I can say if it's easier to generally be a game designer or a game journalist because both flow from this same commanding passion for and knowledge of video games I've been building for most of my life.

zero punctuation broken age zero punctuation broken age

And I find I have a terrible habit of second-guessing myself about the design and whether or not it works on all levels, just from constantly playing and analyzing other games for my work-work. But it's mainly taking so long because I only work on it at weekends. I've been working on my current game project, Consuming Shadow, for about two years now. ​Making a game certainly takes longer than making a video because a video takes a week. But doing Zero Punctuation videos every week must carry its own stress. What's easier? Making games, or writing and talking about them? If you make a game, that's a terrific investment over a long period. You have experience across the games spectrum-in so much as you've made games and played games. For the classification board to stop being such dicks? So I'm not sure what the hell we're supposed to petition for now.

zero punctuation broken age

Saint's Row IV ​was given that treatment, even after the R18+ certificate was introduced because it contained drug use. The problem is, some games are still refused classification. Is that still the case?īen "Yahtzee" Croshaw: Fortunately, there's now an R18+ certificate for video games in Australia, after a lot of work and petitioning and all that. How's Australia at the moment? I always think of it as being a place that doesn't allow bloody games into the country-as in, games with lots of blood in them. I wanted to speak to the critic, writer, novelist, developer, and renowned wearer of hats about Zero Punctuation's continuing excellence, and some other stuff-so I did. Instead, he focuses on the games that do interest him, that fit within his specialist frame of reference-and if they suck, nobody can say that the right man isn't telling them so. More than 300 episodes have gone live since 2007, and its minimalistic cartoon imagery has become immediately recognizable.Ĭroshaw's prose is terrifically sardonic, but he never falls into the trap of berating a game because it's not for him.

zero punctuation broken age

Yes, there are thousands more goofs on the internet chatting about games-Swedish let's-play megastar PewDiePie ​racked up 351 million views in June 2014 alone, making him more popular on YouTube than Katy Perry-but none do it with the elegant turns of phrase synonymous with Zero Punctuation.








Zero punctuation broken age